PREVIEW: Max Payne Mobile is finally hitting Android on June 14th
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Thursday June 14th is going to be a day of expected game releases. A few days ago we previewed Babel Rising 3D which official release has been scheduled for that day. Today we’re previewing Max Payne Mobile by the well-known developer Rockstar Games. In fact, it was expected to be released in April but it was put off several times by the company. This time seems to be the right one.
Max Payne is a story of vengeance, drugs and Mafia with lots of action scenes including “bullet time” effect. After reaching great success in other platforms (PC, Playstation, XBOX360, iOS) Max Payne makes its way to Google’s OS. Rockstar Games has announced that it has been optimized for Android devices and features HD graphics, Social Club connectivity, high-resolution and gamepad support. Fans of this saga will be able to fully enjoy it in their Android devices for just $2.99. Well, only if they own one of the devices in the following list:
Supported Android Phones:Motorola Razr, Razr Maxx, Motorola Atrix, Motorola Photon, Motorola Droid Bionic, HTC Rezound, HTC One X, HTC One S, HTC Evo 3D, HTC Sensation, HTC Droid Incredible 2, Samsung Galaxy Nexus, Samsung Nexus S, Samsung Galaxy Note, Samsung S2, Samsung Galaxy R, Sony Xperia Play, Sony Xperia S, Sony Walkman Z Series Media Player
Supported Android Tablets:Acer Iconia, Asus Eee Pad Transformer, Asus Eee Pad Transformer Prime, Dell Streak 7, LG Optimus Pad, Medion Lifetab, Motorola Xoom, Samsung Galaxy Tab 8.9 / 10.1, Sony Tablet S, Sony Tablet P, Toshiba Thrive, HTC Flyer, HTC Jetstream

Yes, we know it. It’s annoying when your device isn’t in the list. However, this uses to happen: games and apps with high requirements doesn’t run properly in medium/low-end devices, even even when there’s no list published. [From here, Editor's tribulations] We’ve coexisted for years with that planned obsolescence policy in computers. We all have just two options: accept it and upgrade our devices or try to use our strength as consumers to pressure the developers to focus on making games compatible with a wider range of devices. At least until the real limits of technology.
Emmanuel Lund doesn’t own a compatible device but will do his best to review it on June 14th.




